CommonID: 3018
Ironhand
A reinforced gauntlet that turns a Forger’s fist into a battering ram. Every punch lands with heavy impact, trading reach for raw, close-range stopping power.
Rarity
Common
Damage
7.6
Attack Speed
0.51s
Range
6
Moveset Analysis

"Shows the basic light-attack chain (M1) for Ironhand — fast jabs and heavy finishing swings that keep targets staggered as long as you stay in their face."
Combat Strategy
Playstyle
Ironhand wants you right in an enemy’s face. Use quick dashes and short bursts of punches to stagger foes, then reposition before they retaliate.
Synergy
Works great with lifesteal and offensive on-hit runes like [[Drain Edge]], [[Venom Crumb]], and [[Flaming Spark]], turning its fast combos into constant chip damage and sustain.
Combat Strengths
- •Fast for a close-range weapon; easy to weave in combos.
- •Solid damage early on compared to daggers.
- •Great for proccing on-hit runes in melee.
- •Simple, straightforward moveset for new brawlers.
Combat Weaknesses
- •Very short range; positioning mistakes are punished hard.
- •No natural cleave or reach compared to swords and axes.
- •Can feel weak without defensive or lifesteal runes.

Price$205
Weight1kg
WeaponGauntlet
