Races
Choose your lineage. Each race offers unique stat bonuses and passive abilities that define your playstyle.
Character Heritage
Your choice of Race determines your starting attributes and special passive abilities. While any race can excel in any role, synergizing your race with your intended build can provide a significant advantage.
Meta Analysis
Lineages

Angel
Wings give huge mobility, dash buffs and stamina, while massive luck and on-hit smite make Angel busted for both farming and bossing. Angel is a Mythical0.5% race.

Dragonborn
Bonus HP, bonus height and flat physical damage combined with a strong burn passive make Dragonborn a top choice for bossing and melee. Dragonborn is a Legendary1.5% race.

Shadow
Great offensive stats and a dodge passive reward skilled play, but the HP penalty and RNG make Shadow less consistent than S / A races. Shadow is a Epic4% race.

Orc
Extra damage and HP are good, but stamina and movement penalties make Orc feel clunky compared to Minotaur or Golem. Orc is a Rare8% race.

Elf
Stamina and tiny luck are nice quality-of-life buffs, but the numbers are too small to compete with higher-impact races. Elf is a Uncommon14% race.

Human
Small luck and XP boosts are okay early, but every other race offers stronger combat or progression bonuses, so Human ends up as the weakest pick. Human is a Common25% race.

ArchAngel
ArchAngel is a Relic0.1% race.

Demon
Demon is a Mythical0.5% race.

Dwarf
Dwarf is a Epic5% race.

Felynx
Felynx is a Legendary1.25% race.

Goblin
Goblin is a Rare10.4% race.

Golem
Golem is a Legendary1.25% race.

Minotaur
Minotaur is a Legendary1.75% race.

Undead
Undead is a Rare9% race.

Vampire
Vampire is a Epic4% race.

Zombie
Zombie is a Uncommon13.75% race.
