种族
选择你的血统。每个种族都提供独特的属性加成和被动能力,决定你的游戏风格。
角色传承
种族选择决定了你的初始属性和特殊被动能力。虽然任何种族都能胜任所有职业,但将种族优势与你的构建方向结合,将获得显著优势。
Meta Analysis
Lineages

Angel
Wings give huge mobility, dash buffs and stamina, while massive luck and on-hit smite make Angel busted for both farming and bossing. Angel is a Mythical0.5% race.

Dragonborn
Bonus HP, bonus height and flat physical damage combined with a strong burn passive make Dragonborn a top choice for bossing and melee. Dragonborn is a Legendary1.5% race.

Shadow
Great offensive stats and a dodge passive reward skilled play, but the HP penalty and RNG make Shadow less consistent than S / A races. Shadow is a Epic4% race.

Orc
Extra damage and HP are good, but stamina and movement penalties make Orc feel clunky compared to Minotaur or Golem. Orc is a Rare8% race.

Elf
Stamina and tiny luck are nice quality-of-life buffs, but the numbers are too small to compete with higher-impact races. Elf is a Uncommon14% race.

Human
Small luck and XP boosts are okay early, but every other race offers stronger combat or progression bonuses, so Human ends up as the weakest pick. Human is a Common25% race.

ArchAngel
ArchAngel is a Relic0.1% race.

Demon
Demon is a Mythical0.5% race.

Dwarf
Dwarf is a Epic5% race.

Felynx
Felynx is a Legendary1.25% race.

Goblin
Goblin is a Rare10.4% race.

Golem
Golem is a Legendary1.25% race.

Minotaur
Minotaur is a Legendary1.75% race.

Undead
Undead is a Rare9% race.

Vampire
Vampire is a Epic4% race.

Zombie
Zombie is a Uncommon13.75% race.
